Publications

Books

  • L. Franco and E. Mendelowitz, Hello! iOS Development, 1 edition. Shelter Island, NY: Manning Publications, 2013. (publisher)

Book Chapters

  • E. Mendelowitz and J. Burke, “A Distributed Control System and Scripting Language for ‘Interactivity’ in Live Performance,” in Entertainment Computing, R. Nakatsu and J. Hoshino, Eds. Springer US, 2003, pp. 215–222. (pdf)

Journal Articles (Peer Reviewed)

  • E. Mendelowitz. “Intelligent Environments and Public Art”. Artnodes (26), July, 2020.
  • R. West, I. Johnson, I. C. Yeh, Z. Thomas, E. Mendelowitz, L. Berg, "INSTRUMENT | One Antarctic Night: Interactive installation, virtual reality, multi-channel spatialized audio, multi display." Leonardo Journal, August 2018.
  • B. Mikic, S. Howe, F. Stables, J. Middlebrook, A. Hauser, C. Aiken, R. John- son, and E. Mendelowitz, “Design Thinking and the Liberal Arts: A Cross-Campus Initiative at Smith College.” International Journal of Engineering Education, vol. 32, no. 3, 2016.
  • J. Burke, J. Friedman, E. Mendelowitz, H. Park, and M. B. Srivastava, “Embedding expression: Pervasive computing architecture for art and entertainment,” Pervasive and Mobile Computing, vol. 2, no. 1, pp. 1–36, Feb. 2006. (pdf)
  • R. West, J. Burke, C. Kerfeld, E. Mendelowitz, T. Holton, J. P. Lewis, E. Drucker, and W. Yan, “Both and Neither: in silico v1.0, Ecce Homology,” Leonardo, vol. 38, no. 4, pp. 286–293, Aug. 2005. (pdf)

Articles in Conference Proceeding (Peer Reviewed)

  • R. West, E. Mendelowitz, Z. Thomas, C. Poovey, L. Hillard, "Designing a VR arena: Integrating virtual environments and physical spaces for social, sen- sorial data-driven virtual experiences." Electronic Imaging Proceedings of Engineering Reality of Virtual Reality, 2020.
  • R. West, V. Johnson, I. C. Yeh, Z. Thomas, M. Tarlton, E. Mendelowitz, "Experiencing a Slice of the Sky: Immersive Rendering and Sonificaiton of Antarc- tic Astronomy Data." Electronic Imaging Proceedings of Engineering Reality of Virtual Reality, 2018.
  • R. West, T. Margolis, J. O’Neil-Dunne, and E. Mendelowitz, “MetaTree: augmented reality narrative explorations of urban forests,” in The Proceedings of SPIE 8298, 2012, vol. 8289, p. 82890G–82890G–13. (pdf)
  • R. West, J. Burke, E. Mendelowitz, J. P. Lewis, and C. Kerfeld, “ACTG to Calligraphy: Genetic Visualization for Ecce Homology,” in Proceedings of the 2006 IEEE Symposium on Information Visualization (INFOVIS’06), 2006.
  • E. Mendelowitz, “Drafting Poems: Inverted Potentialities,” in Proceedings of the 14th Annual ACM International Conference on Multimedia, New York, NY, USA, 2006, pp. 1047–1048. (pdf)
  • R. West, J. Burke, C. Kerfeld, E. Mendelowitz, T. Holton, J. Lewis, E. Drucker, W. Yan, S. Lamont, L. McQuade, and D. Lee, “Ecce Homology,” in ACM SIGGRAPH 2005 Emerging Technologies, New York, NY, USA, 2005.
  • E. Mendelowitz and J. Burke, “Kolo and Nebesko: a distributed media control framework for the arts,” in First International Conference on Distributed Frameworks for Multimedia Applications, 2005. DFMA ’05, Besançon, France, 2005, pp. 113–120. (pdf)
  • R. West, J. Burke, C. Kerfeld, E. Mendelowitz, T. Holton, J. P. Lewis, E. Drucker, and W. Yan, “in silico v1.0: A Discovery Based Model For Art-Science Collaboration,” presented at the College Art Association 92nd Annual Conference, Seattle, Washington, 2004.
  • R. West, J. Burke, C. Kerfeld, E. Mendelowitz, T. Holton, JP Lewis, E. Drucker, W. Yan. “Ecce Homology.” Design and Visual Communications Sketches, SIGGRAPH 2004, Los Angeles, 2004. (pdf)
  • G. Reger, A. Rizzo, J. G. Buckwalter, Jeff Gold, R. Allen, R. Augustine, and E. Mendelowitz, “Effectiveness of Virtual Realty for Attentional Control to Reduce Children’s Pain During Venipuncture,” in Proceedings of the Second International Workshop in Virtual Rehabilitation, Piscataway, NJ, 2003.
  • E. Mendelowitz and J. Burke, “A Distributed Control System and Scripting Language for ‘Interactivity’ in Live Performance.,” in Proceedings of the First International Workshop on Entertainment Computing, Makuhari, Japan, 2002, pp. 215–222. (pdf)
  • J. Burke, E. Mendelowitz, J. Kim, and R. Lorenzo, “Networking with Knobs and Knats: Towards Ubiquitous Computing for Artists,” presented at the Ubiquitous Computing 2002, Concepts and Models Workshop, Gothenburg, Sweden, 2002. (pdf)
  • R. Allen and E. Mendelowitz, “Coexistence,” in Proceedings of Cast01 // Living in Mixed Realities, Bonn, Germany, 2001. (pdf)
  • E. Mendelowitz, “The Emergence Engine: A Behavior Based Agent Development Environment for Artists,” in Proceedings of the Twelfth Conf. on Innovative Applications of Artificial Intelligence, IAAI, Austin, Texas, 2000, pp. 973–978. (pdf)

Conference Abstracts (Peer Reviewed)

  • E. Mendelowitz, “PIB: A Physical Interface Builder for Authoring Interactive Environments in the Arts,” in Proceedings of The Fourteenth Biennial Symposium on Arts and Technology, New London, Connecticut, 2014. (pdf)
  • E. Mendelowitz, “An Online Database for Computational Paremiology,” presented at the Europhras Conference for Phraseology and Culture, Maribor, Slovenia, 2012. (pdf)
  • E. Mendelowitz, “Kolo: An Ubiquitous Computing Framework for Authoring Interactive Environments in the Arts,” in Proceedings of The Twelfth Biennial Symposium on Arts and Technology, New London, Connecticut, 2010. (pdf)
  • E. Mendelowitz, “The Ineffable,” in Proceedings of The Eleventh Biennial Symposium on Arts and Technology, New London, Connecticut, 2008. (pdf)